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Alakazam - Base Set Unlimited TCG Rules for this miniature are

SKU: 42024002429

4.5
USD25.00 USD65.00

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Live Spec

Alakazam - Base Set Unlimited TCG Rules for this miniature areCondition: Lightly Play (LP) Card Number Rarity: 001 102 Holo Rare Card Type HP Stage: Psychic 80 Stage 2 Card Text: Pokmon Power: Damage Swap As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokmon to another as long as you don't Knock Out that Pokmon. This power can't be used if Alakazam is Asleep, Confused, or Paralyzed. Attack 1:[PPP] Confuse Ray (30) Flip a coin. If heads, the Defending

Store: clickpoint.com.au · Domain: clickpoint.com.au

Description

Rules for this miniature are included in the box

1 bag of Mudrocks

Rules for using these miniatures in your games of Warhammer 40

Kommandos aren't trusted by any right-thinking Orks – they sneak up on the enemy rather than charging in headlong

– Dark Angels

Alakazam - Base Set Unlimited TCG Rules for this miniature areCondition: Lightly Play (LP) Card Number Rarity: 001 102 Holo Rare Card Type HP Stage: Psychic 80 Stage 2 Card Text: Pokmon Power: Damage Swap As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokmon to another as long as you don't Knock Out that Pokmon. This power can't be used if Alakazam is Asleep, Confused, or Paralyzed. Attack 1:[PPP] Confuse Ray (30) Flip a coin. If heads, the Defending

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